BENEFITS
Competitive comparison:
TAC Games will be identifying our competitors and judging their strategies to direct their strengths and weaknesses related to those of our own product.
- Our main two competitors are Konami and Wizards of the coast
Sourcing: Initial plan for sourcing will be to send detailed plans to a company in which will produce this said product’s items of usage. Then this will be distributed by a chosen distributor to retailers to be sold to the public. Do keep in mind that during this development cycle within the company, we will put more detail in this section that will reflect how we intend to do such actions, such as choosing a proper distributor and manufacturer.
Competition and buying patterns:
Our main competition will be as follows:
-Type A: has the use of creating and selling collectible trading cards and sets, has recognizable ip and image, this is used to their advantage. Their disadvantage on the other hand is their lack of debatable mechanics in this game’s functionality and as such can compromise such functions.
-Type B: It has the use of developing card games with a variety of genres and mechanics, lore being a main part of this, however this loses some players in which the core mechanics and gameplay become too complex for the player and/or person to enjoy.
Value proposition: The cost of each item to be produced would be as follows:
-$0.09 per card (21 cards= 1.98)
-$1.88 per player miniature
-$0.07 per cardboard hp counter (basically cardboard card)
-$0.15 per glass bead hp token
-$0.33 per paper mat/ rule book
-$2.79 per varying cardboard box
-$0.94 per die ( 6 variety of die= 5.64)
-12.84 in total production and labor for a single unit
https://www.thegamecrafter.com/publish/pricing
production cost x 10% of cost (contingency) = cost of product
12.84 + 1.29 = 14.13
Competitive advantage:
Uniqueness of a game developed by players and the unique properties of the game itself, being part tcg (trading card game) and part board game/ collectible miniature game, this in which the competitors do not have.
Competitive comparison:
TAC Games will be identifying our competitors and judging their strategies to direct their strengths and weaknesses related to those of our own product.
- Our main two competitors are Konami and Wizards of the coast
Sourcing: Initial plan for sourcing will be to send detailed plans to a company in which will produce this said product’s items of usage. Then this will be distributed by a chosen distributor to retailers to be sold to the public. Do keep in mind that during this development cycle within the company, we will put more detail in this section that will reflect how we intend to do such actions, such as choosing a proper distributor and manufacturer.
Competition and buying patterns:
Our main competition will be as follows:
-Type A: has the use of creating and selling collectible trading cards and sets, has recognizable ip and image, this is used to their advantage. Their disadvantage on the other hand is their lack of debatable mechanics in this game’s functionality and as such can compromise such functions.
-Type B: It has the use of developing card games with a variety of genres and mechanics, lore being a main part of this, however this loses some players in which the core mechanics and gameplay become too complex for the player and/or person to enjoy.
Value proposition: The cost of each item to be produced would be as follows:
-$0.09 per card (21 cards= 1.98)
-$1.88 per player miniature
-$0.07 per cardboard hp counter (basically cardboard card)
-$0.15 per glass bead hp token
-$0.33 per paper mat/ rule book
-$2.79 per varying cardboard box
-$0.94 per die ( 6 variety of die= 5.64)
-12.84 in total production and labor for a single unit
https://www.thegamecrafter.com/publish/pricing
production cost x 10% of cost (contingency) = cost of product
12.84 + 1.29 = 14.13
Competitive advantage:
Uniqueness of a game developed by players and the unique properties of the game itself, being part tcg (trading card game) and part board game/ collectible miniature game, this in which the competitors do not have.