SURVEY
Next, from the graph directly to the side, we can infer that the top three genres of games are Adventure (63.2%), Action (54.4%), and party (48.5%). These are important statistics inform our company to produce a new type game that fulfills these genre requirements and from this we hope to reel in new customers that will not only enjoy our product but truley appreciate the game to its fullest extent. Our game will have these requirements and excel in them.
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This statistical data shows that 50% of people play with 4-6 people in their company when playing board game based games, our product, Shinu, is a cooperative game based on playing in a group and excels when more people are playing, for example when 4-6 people play, intensity and action ensues. Having this function in the game itself will most likely show a hook to intrigue players who enjoy playing with others and hope to ensure enjoyment when playing.
This graph is showing that exactly 83.8 % of people enjoy going head to head in an almost or in a competitive manner when playing board games. This is used to our company's advantage due to how our product handles this area of interest, in fact the entirety of our game is completely based around the idea of going against one another in a competitive setting in order to progress and ensue enjoyment.
As shown in the pie graph on the left, 76.5% of people who have taken our survey issue the statement that they enjoy both the feeling of suspense and action. Both of these ideas are fully integrated into the game/ product themselves due to the system and mechanics in which the game is fully focused on.