Testing and Evaluating
1. Answer the 4 questions on page 206
2. What materials make up your product? Why did you choose these? Are they sufficient? How would they handle the various tests on pages 210-214? Explain.
- The main components of this product are mainly plastic, paper, and cardboard. We chose these components because of the cost of the materials, and its almost traditional-like presence in similar products. Not only are these components sufficient, but are also widely accepted as the best materials for these types of products, board games/ card games. Assuming the person purchasing our product is not wanting to rip or destroy collectable cards made out of paper and cardboard, which do not exactly have the best durability if you’re looking to stretch them into oblivion and/or deform paper until failure, the plastic of the miniatures would cause a looking into the durability of play and the nature of such. Due to the nature of play, these plastics would most likely have the durability of plastic, which means low strain and higher stress, these plastics will most likely be durable enough for play, that being not extremely delicate, but also not being strong enough to rival metal.
3. Defend the aesthetics of your product and the decisions you made
Our product uses multiple colors to draw in those who are interested and shows a sense of imagination. Vibrant colors are used on each character to bring out certain features and make s the product more seen out of other products.
4. Explain the ergonomics of your product
5. What kind of durability do you think your product has, how does that impact cost and performance?
6. Ergonomic Features
1. Answer the 4 questions on page 206
- 1. The test we would develop to evaluate the success of our design are appropriate test such as playing our board game seeing how we could improve the play and surveys, seeing what the outside person would like to see within the game such as where the game should be based at, what genre our game should be etc.
- 2. Engineers use stress and strain to test product materials for tensile strength, fatigue, and hardness within a product.
- 3. Product testing typically includes looking at aesthetics, ergonomics, and hardness because of the way the person views the product whether they would think it looks pleasing in their environment.
- 4. By assessing the way we went about our work we can now evaluate the steps we used to come to this design. We can also know how to work on our own design and know how to improve on our design.
2. What materials make up your product? Why did you choose these? Are they sufficient? How would they handle the various tests on pages 210-214? Explain.
- The main components of this product are mainly plastic, paper, and cardboard. We chose these components because of the cost of the materials, and its almost traditional-like presence in similar products. Not only are these components sufficient, but are also widely accepted as the best materials for these types of products, board games/ card games. Assuming the person purchasing our product is not wanting to rip or destroy collectable cards made out of paper and cardboard, which do not exactly have the best durability if you’re looking to stretch them into oblivion and/or deform paper until failure, the plastic of the miniatures would cause a looking into the durability of play and the nature of such. Due to the nature of play, these plastics would most likely have the durability of plastic, which means low strain and higher stress, these plastics will most likely be durable enough for play, that being not extremely delicate, but also not being strong enough to rival metal.
3. Defend the aesthetics of your product and the decisions you made
Our product uses multiple colors to draw in those who are interested and shows a sense of imagination. Vibrant colors are used on each character to bring out certain features and make s the product more seen out of other products.
4. Explain the ergonomics of your product
- The ergonomics of our board game comedown to each different piece. Our dice are comfortable to use and are weighted perfectly. Our cards are durable and fit in hands as easy and comfortable as table cards. Our character pieces are heavy enough to not be knocked over easily and are comfortable to move on the board. The board game lastly is made out of durable material and is easily portable.
5. What kind of durability do you think your product has, how does that impact cost and performance?
- Our product is withstand in good condition its made out of paper and plastic but its not waterproof. If our game board has any damage it would be from aging, from the corners of the game boards just little rips. When you receive our game board is fresh new, right out the manufacturers. The reason this impacts in our prices is the value of the whole game board is 14 dollars but we are selling for a dollar more so the customer get the correct value of the board game.
6. Ergonomic Features
- 1. The box the contents are in is non-slippery and efficient
- 2. The box is easy to open and close with no problem
- 3. Starter kit will not weigh more than 3 pounds
- 4. All figurines are 3D printed, bright colored, and aesthetic.
- 5. Size of cards are average size (63.5mm X 88.9mm), easy to shuffle.
- 6. Dice are 19mm, mini dice are 5mm.
- 7. Board is made of plastic and paper, easy for figurines to slide across when playing.
- 8. HP counters (lives) will be made of cardboard and paper (3 by 5 inches)
- 9. Set up and putting everything back together is easy and effective.
- 10. All contents are durable and long lasting.